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SUPER Space invader : Turbo edition DX - VS GOD 1.0.0
A simple space invader ripoff
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This is the complete list of members for GoodPixelManager, including all inherited members.
| askPlayerNameMenu(playerID pID, unsigned score, string &name) | PixelManager | |
| displayButton(const Position &baseVector, const string &text, nsGraphics::RGBAcolor &color) | PixelManager | |
| displayMenu(const Position &pos, Menu ¤tMenu) | PixelManager | |
| displayMenu(const Position &pos, Menu ¤tMenu, const vector< ScoreLink > &rankings, const WinValue &winner) | PixelManager | |
| drawGodBench(int y) const | PixelManager | |
| drawGodFace(int y, bool angry=false) const | PixelManager | |
| drawHeart(const Position &baseVector) const | PixelManager | |
| drawInvaderA(const Position &baseVector, unsigned size, const RGBAcolor &color) const | PixelManager | |
| drawInvaderB(const Position &baseVector, unsigned size, const RGBAcolor &color) const | PixelManager | |
| drawInvaderC(const Position &baseVector, unsigned size, const RGBAcolor &color) const | PixelManager | |
| drawMissile(const Position &baseVector, unsigned width, const nsGraphics::RGBAcolor &color) const | PixelManager | |
| drawPlayer(unsigned x, unsigned width, const nsGraphics::RGBAcolor &color) const | PixelManager | |
| drawSprite(const MySprite &msp, const Position &pos) const | PixelManager | |
| drawTasks | PixelManager | mutable |
| drawText(const Position &pos, const string &text, const RGBAcolor &color=nsGraphics::KWhite, Font font=Font::BITMAP_TIMES_ROMAN_24) const | PixelManager | |
| drawTorpedo(const Position &baseVector, unsigned width, const nsGraphics::RGBAcolor &color) const | PixelManager | |
| endFrame() const | PixelManager | |
| gameBackground | PixelManager | |
| getScreenHeight() const | PixelManager | |
| getScreenWidth() const | PixelManager | |
| GoodPixelManager(MinGL &win) | GoodPixelManager | |
| leftHand | PixelManager | |
| logo | PixelManager | |
| menuBackground | PixelManager | |
| PixelManager(MinGL &window) | PixelManager | explicit |
| rightHand | PixelManager | |
| showDeathMenu(const vector< ScoreLink > &rankings, const WinValue &winner) | PixelManager | |
| showInitialMenu() | PixelManager | |
| startFrame() const | PixelManager | |
| window | PixelManager |