/*! * * @file projectiles.h * @author SIMAILA Djalim * @date January 2022 * @version 1.0 * @brief projectiles data storage * */ #ifndef GUARD_PROJECTILES_H #define GUARD_PROJECTILES_H #include "utils.h" typedef Position missile; /*! * @class Torpedo * @brief player's projectiles */ class Torpedo : public Position { public: /*! * @brief id of the player that shot the torpedo */ playerID owner; /*! * @brief constuctor for the torpedo class * @param[in] x : horizontal pixel coordinate * @param[in] y : vertical pixel coordinate * @fn Torpedo(int x, int y, playerID owner); */ Torpedo(int x, int y, playerID owner); }; #endif