\hypertarget{good_pixel_manager_8h}{}\doxysection{headers/pixel\+Manager/good\+Pixel\+Manager.h File Reference} \label{good_pixel_manager_8h}\index{headers/pixelManager/goodPixelManager.h@{headers/pixelManager/goodPixelManager.h}} Manages screen display with async sprite loading. {\ttfamily \#include \char`\"{}pixel\+Manager/pixel\+Manager.\+h\char`\"{}}\newline Include dependency graph for good\+Pixel\+Manager.\+h\+: \nopagebreak \begin{figure}[H] \begin{center} \leavevmode \includegraphics[width=350pt]{d7/df5/good_pixel_manager_8h__incl} \end{center} \end{figure} This graph shows which files directly or indirectly include this file\+: \nopagebreak \begin{figure}[H] \begin{center} \leavevmode \includegraphics[width=350pt]{dd/d1b/good_pixel_manager_8h__dep__incl} \end{center} \end{figure} \doxysubsection*{Classes} \begin{DoxyCompactItemize} \item class \mbox{\hyperlink{class_good_pixel_manager}{Good\+Pixel\+Manager}} \begin{DoxyCompactList}\small\item\em Extension of the \mbox{\hyperlink{class_pixel_manager}{Pixel\+Manager}} class, which override the draw methods to use sprites instead of shapes. \end{DoxyCompactList}\end{DoxyCompactItemize} \doxysubsection{Detailed Description} Manages screen display with async sprite loading. \begin{DoxyAuthor}{Author} RUBINI Thomas \end{DoxyAuthor} \begin{DoxyDate}{Date} January 2022 \end{DoxyDate} \begin{DoxyVersion}{Version} 1.\+0 \end{DoxyVersion} Definition in file \mbox{\hyperlink{good_pixel_manager_8h_source}{good\+Pixel\+Manager.\+h}}.