SUPER Space invader : Turbo edition DX - VS GOD
1.0.0
A simple space invader ripoff
- a -
arePlayersDead() :
Game
askPlayerNameMenu() :
PixelManager
asyncLoad() :
MySprite
- c -
config_error() :
config_error
- d -
damage() :
Player
displayButton() :
PixelManager
displayMenu() :
PixelManager
drawGodBench() :
PixelManager
drawGodFace() :
PixelManager
drawHeart() :
PixelManager
drawInvaderA() :
PixelManager
drawInvaderB() :
PixelManager
drawInvaderC() :
PixelManager
drawMissile() :
PixelManager
drawPlayer() :
PixelManager
drawSprite() :
PixelManager
drawText() :
PixelManager
drawTorpedo() :
PixelManager
dumpInternalValues() :
ConfigBuilder
- e -
endFrame() :
PixelManager
enterGameLoop() :
Game
- g -
Game() :
Game
getOutterInvader() :
InvadersColumn
getRightHandPos() :
God
getScreenHeight() :
PixelManager
getScreenWidth() :
PixelManager
GoodPixelManager() :
GoodPixelManager
- h -
hasDeathAnimation() :
Player
hasNoValid() :
InvadersColumn
- i -
inputScore() :
ScoresManager
isEliminated() :
Player
isPlaying() :
Player
- l -
loadSprites() :
PixelManager
- m -
managedGames() :
Game
mirror() :
MySprite
- p -
parseFile() :
ConfigBuilder
PixelManager() :
PixelManager
- r -
randomValidCol() :
InvadersGrid
randomValidInv() :
InvadersColumn
readConfig() :
ConfigBuilder
readFile() :
ScoresManager
reloadConfig() :
Game
- s -
ScoreLink() :
ScoreLink
showDeathMenu() :
PixelManager
showInitialMenu() :
PixelManager
startFrame() :
PixelManager
- t -
Torpedo() :
Torpedo
- v -
validColsNumber() :
InvadersGrid
- w -
writeFile() :
ScoresManager
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1.9.3