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							| @ -4,11 +4,11 @@ | ||||
| #                           # | ||||
| ############################# | ||||
| #  | ||||
| # The setting maxFPS deffines the maximum refresh rate at which the game will | ||||
| # The setting maxFPS defines the maximum refresh rate at which the game will | ||||
| # run for a pleasant experience it should be above 30 | ||||
| # maxFPS: 30 | ||||
| # | ||||
| # The theme setting deffines which theme will be used during gameplay sesssion. | ||||
| # The theme setting defines which theme will be used during gameplay session. | ||||
| # For a more custom experience use the 'bad' theme, for a more eye pleasant | ||||
| # experience use the 'good' theme. | ||||
| # | ||||
| @ -51,7 +51,7 @@ general: | ||||
| # Player specific configuration  | ||||
| # Those are the personal setting of each player | ||||
| # | ||||
| # The color setting will set the color of the player durring gameplay session | ||||
| # The color setting will set the color of the player during gameplay session | ||||
| # the supported values are "black","white","red","lime","blue","yellow","cyan" | ||||
| # "magenta","silver","gray","maroon","olive","green","purple","teal","navy" | ||||
| # color : red | ||||
| @ -92,7 +92,7 @@ players: | ||||
| ############################# | ||||
| # | ||||
| #  # Invader general configuration | ||||
| #    Thoses settings will affect all invaders | ||||
| #    Those settings will affect all invaders | ||||
| # | ||||
| # The fireCooldown setting sets how many frames the invaders will have to wait | ||||
| # before they can shoot again, be aware that this setting is not representative | ||||
| @ -150,7 +150,7 @@ invaders: | ||||
| #                           # | ||||
| ############################# | ||||
| # | ||||
| # # Projectiles cofiguration  | ||||
| # # Projectiles configuration | ||||
| #   The settings are the same between torpedoes and missiles | ||||
| # | ||||
| # The color setting sets which color the projectile will be the supported | ||||
| @ -184,8 +184,8 @@ projectiles: | ||||
| ############################# | ||||
| # | ||||
| # # Grid configuration  | ||||
| #   The grid configuration deffines how and where the invaders will be placed | ||||
| #   during the gameplay session. Its a list of string where a charcarter in the | ||||
| #   The grid configuration defines how and where the invaders will be placed | ||||
| #   during the gameplay session. Its a list of string where a character in the | ||||
| #   string can be one of theses values :  | ||||
| #   - ' ' : the space character for empty | ||||
| #   - 'A' : the 'A' character for a type A invader | ||||
| @ -195,7 +195,7 @@ projectiles: | ||||
| #   The grid can have an unlimited number of rows and each row can have an | ||||
| #   unlimited number of invaders | ||||
| # | ||||
| # Exemple | ||||
| # Example | ||||
| # - "CAAA AAAAAA AAAC" | ||||
| # - "CBBBBB    BBBBBC" | ||||
| # - "CCCCCCCCCCCCCCCC" | ||||
|  | ||||
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