From d54543b5f6c1bc131ec7eba0dde70d6592c3aa35 Mon Sep 17 00:00:00 2001 From: imuny <92868641+imuny0@users.noreply.github.com> Date: Thu, 6 Jan 2022 17:47:00 +0100 Subject: [PATCH] fonction drawHeart --- src/drawEntity.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/drawEntity.cpp b/src/drawEntity.cpp index cadc5ca..c2eb83c 100644 --- a/src/drawEntity.cpp +++ b/src/drawEntity.cpp @@ -13,6 +13,12 @@ PixelManager::PixelManager(MinGL& a) : window(a) { window.initGraphic(); } +void drawHeart(MinGL& window, const Position& baseVector){ + window << Circle(Position(10, 10)+baseVector,10, nsGraphics::KRed); + window << Circle(Position(30, 10)+baseVector,10, nsGraphics::KRed); + window << Triangle(Position(0,10)+baseVector,Position(40,10)+baseVector,Position(20,40)+baseVector,nsGraphics::KRed); +} + void PixelManager::drawInvaderA(const Position& baseVector, unsigned size, const RGBAcolor& color) const { float scale = size/(float)100; window << Circle(Position(50*scale, 50*scale)+baseVector, 50*scale, nsGraphics::KGray);