flm
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				| @ -12,6 +12,8 @@ | |||||||
| #ifndef SPACE_CONFIGMANAGEMENT_H | #ifndef SPACE_CONFIGMANAGEMENT_H | ||||||
| #define SPACE_CONFIGMANAGEMENT_H | #define SPACE_CONFIGMANAGEMENT_H | ||||||
| 
 | 
 | ||||||
|  | #include<climits> | ||||||
|  | 
 | ||||||
| /*
 | /*
 | ||||||
|  * This header will only be imported once, but Djalim told me he would hurt me |  * This header will only be imported once, but Djalim told me he would hurt me | ||||||
|  * if I didn't move it into his own header file instead of the cpp file |  * if I didn't move it into his own header file instead of the cpp file | ||||||
|  | |||||||
| @ -154,8 +154,5 @@ Position Game::invIndexToPos(unsigned x, unsigned y) const { | |||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool Game::arePlayersDead() { | bool Game::arePlayersDead() { | ||||||
| 	for(Player& p : players){ | 	return all_of(players.begin(), players.end(), [](Player& p){return p.isEliminated();}); | ||||||
| 		if(!p.isEliminated())return false; |  | ||||||
| 	} |  | ||||||
| 	return true; |  | ||||||
| } | } | ||||||
|  | |||||||
| @ -18,7 +18,7 @@ | |||||||
| // Our own format : kustom
 | // Our own format : kustom
 | ||||||
| #define SCORE_FILE "scores.kus" | #define SCORE_FILE "scores.kus" | ||||||
| 
 | 
 | ||||||
| #define SECRET_KEY "WeAreAGroupOf3" | #define SECRET_KEY "HelloWorld" | ||||||
| 
 | 
 | ||||||
| void readWholeFile(const ifstream& ifs, string& str){ | void readWholeFile(const ifstream& ifs, string& str){ | ||||||
| 	stringstream ss; | 	stringstream ss; | ||||||
|  | |||||||
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