still more documentation

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Thomas 2022-01-11 10:49:54 +01:00
parent 26e1146811
commit 66c39a7fa9
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3 changed files with 128 additions and 20 deletions

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@ -17,28 +17,137 @@
/* This header will only be imported once, but Djalim told me he would hurt me
* if I didn't move it into his own header file instead of the cpp file*/
/*!
* @class ConfigBuilder
* @brief temporary class used to populate a ConfigData object
*/
class ConfigBuilder{
public:
/*!
* @brief Actual config data object
*/
ConfigData collectedData;
/*!
* @brief parse the file given, and put the keys/values in internalValues
* @fn void parseFile(const string& fname);
* @param[in] fname: file to read from
*/
void parseFile(const string& fname);
/*!
* @brief read the values in collectedData and put them in the collectedData object
* @fn void parseFile(const string& fname);
* @param[in] fname: file to read from
*/
void readConfig();
/*!
* @brief print internalValues pairs in the console (in case in error reporting)
*/
void dumpInternalValues() const;
private:
/*!
* @brief key/values (all strings) collected by the parser, and fed to the get* methods
*/
map<string, string> internalValues;
/*!
* @brief read a string, or return the default argument if not found (safe from config read errors)
* @fn const string& getString(const configKey& key, const string& def) const;
* @param[in] key: key to read from
* @param[in] def: default value to use
*/
const string& getString(const configKey& key, const string& def) const;
const string& getString(const configKey& key) const;
char getChar(const configKey& key, char def) const;
char getChar(const configKey& key) const;
int getInt(const configKey& key, int def, int min=INT_MIN, int max=INT_MAX) const;
int getInt(const configKey& key) const;
void getColor(const configKey& key, nsGraphics::RGBAcolor& color, const nsGraphics::RGBAcolor& def) const;
void getColor(const configKey& key, nsGraphics::RGBAcolor& color) const;
void getList(const configKey& key, vector<string>& vec) const;
/*!
* @brief read a string
* @fn const string& getString(const configKey& key) const;
* @param[in] key: key to read from
*/
const string& getString(const configKey& key) const;
/*!
* @brief read a char, or return the default argument if not found (safe from config read errors)
* @fn char getChar(const configKey& key, char def) const;
* @param[in] key: key to read from
* @param[in] def: default value to use
*/
char getChar(const configKey& key, char def) const;
/*!
* @brief read a char
* @fn char getChar(const configKey& key) const;
* @param[in] key: key to read from
*/
char getChar(const configKey& key) const;
/*!
* @brief read an int, or return the default argument if not found (safe from config read errors). Bound checking possible
* @fn int getInt(const configKey& key, int def, int min=INT_MIN, int max=INT_MAX) const;
* @param[in] key: key to read from
* @param[in] def: default value to use
* @param[in] min: minimal bound checking
* @param[in] max: maximal bound checking
*/
int getInt(const configKey& key, int def, int min=INT_MIN, int max=INT_MAX) const;
/*!
* @brief read an int
* @fn int getInt(const configKey& key) const;
* @param[in] key: key to read from
*/
int getInt(const configKey& key) const;
/*!
* @brief read a color, or return the default argument if not found (safe from config read errors)
* @fn void getColor(const configKey& key, nsGraphics::RGBAcolor& color, const nsGraphics::RGBAcolor& def) const;
* @param[in] key: key to read from
* @param[out] color: returned color
* @param[in] def: default value to use
*/
void getColor(const configKey& key, nsGraphics::RGBAcolor& color, const nsGraphics::RGBAcolor& def) const;
/*!
* @brief read a color
* @fn void getColor(const configKey& key, nsGraphics::RGBAcolor& color) const;
* @param[in] key: key to read from
* @param[out] color: returned color
*/
void getColor(const configKey& key, nsGraphics::RGBAcolor& color) const;
/*!
* @brief read a list
* @fn void getList(const configKey& key, vector<string>& vec) const;
* @param[in] baseKey: key to read from
* @param[out] vec: vector to write list contents to
*/
void getList(const configKey& baseKey, vector<string>& vec) const;
/*!
* @brief read the invader grid
* @fn void readGrid(const configKey& baseKey);
* @param[in] baseKey: key to read from
*/
void readGrid(const configKey& baseKey);
void readPlayer(const configKey& baseKey, PlayerDef&);
void readInvaderType(const configKey& baseKey, InvaderTypeDef&);
/*!
* @brief read a player section
* @fn void readPlayer(const configKey& baseKey, PlayerDef&);
* @param[in] key: baseKey to read from
* @param[in] def: default value to use
*/
void readPlayer(const configKey& baseKey, PlayerDef& def);
/*!
* @brief read an invader type section
* @fn void readInvaderType(const configKey& baseKey, InvaderTypeDef&);
* @param[in] key: baseKey to read from
* @param[in] def: default value to use
*/
void readInvaderType(const configKey& baseKey, InvaderTypeDef& def);
};
#endif

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@ -52,15 +52,14 @@ typedef unsigned playerID;
#define PLAYER1 0
#define PLAYER2 1
//
/*!
* @brief tells if 2 lines are colliding in a 1 dimensional space. Didn't want to use Position because of the semantic with x and y
* @param[in] start1 : position of the first point of the first line
* @param[in] end1: posision of the last point of the first line
* @param[in] end1: position of the last point of the first line
* @param[in] start2 : position of the first point of the seconde line
* @param[in] end2: posision of the last point of the second line
* @return true if they are colliding, false otherwise */
* @param[in] end2: position of the last point of the second line
* @return true if they are colliding, false otherwise
*/
bool areLinesColliding(unsigned start1, unsigned end1, unsigned start2, unsigned end2);
// change draw position for a specified size (keeps the same center)

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@ -283,16 +283,16 @@ void ConfigBuilder::getColor(const configKey& key, nsGraphics::RGBAcolor& color)
else throw config_error("Invalid color string : "+colorStr);
}
void ConfigBuilder::getList(const configKey& key, vector<string>& toPopulate) const {
void ConfigBuilder::getList(const configKey& baseKey, vector<string>& toPopulate) const {
unsigned i=0;
string fullKey = key+".0";
if(!internalValues.contains(fullKey))throw config_error("Non-existent list key requested : "+key);
string fullKey = baseKey + ".0";
if(!internalValues.contains(fullKey))throw config_error("Non-existent list baseKey requested : " + baseKey);
do{
toPopulate.push_back(internalValues.at(fullKey));
++i;
fullKey = key+"."+to_string(i);
}while(internalValues.contains(key+"."+to_string(i)));
fullKey = baseKey + "." + to_string(i);
}while(internalValues.contains(baseKey + "." + to_string(i)));
}