Merge remote-tracking branch 'origin/master'
# Conflicts: # src/pixelManager/goodPixelManager.cpp
This commit is contained in:
commit
105dd3b518
127
assets/img2si.py
Normal file
127
assets/img2si.py
Normal file
@ -0,0 +1,127 @@
|
||||
#!/usr/bin/env python3
|
||||
from array import array
|
||||
from PIL import Image
|
||||
import argparse
|
||||
import io
|
||||
import os
|
||||
|
||||
|
||||
__author__ = "Kuruyia"
|
||||
__version__ = "1.0.0"
|
||||
__license__ = "MIT"
|
||||
|
||||
# The "Simple Image for Space Invaders" (.si2) file format specifications
|
||||
# Authors: Alexandre "Kuruyia" SOLLIER, Marc AMBAUD (2019 - 2020)
|
||||
#
|
||||
# | Address | Length | Description |
|
||||
# |---------|--------|-------------------------------------|
|
||||
# | 0x00 | 2 | Magic number ("SI") |
|
||||
# | 0x02 | 4 | Header magic number ("HEAD") |
|
||||
# | 0x06 | 2 | File version |
|
||||
# | 0x08 | 4 | Pixel count |
|
||||
# | 0x0C | 4 | Image width |
|
||||
# | 0x10 | 4 | Data magic number ("DATA") |
|
||||
# | 0x14 | ??? | Uncompressed image data as RGBA8888 |
|
||||
# "File version", "Pixel count" and "Image width" entries are little-endian, unsigned numbers.
|
||||
|
||||
|
||||
def is_file_si2(filePath):
|
||||
# Check the magic number
|
||||
with open(filePath, 'rb') as file:
|
||||
return file.read(2) == b'SI'
|
||||
|
||||
|
||||
def convert_from_si2(source, output):
|
||||
# Print summary
|
||||
print('Source image: .si2')
|
||||
_, outExtension = os.path.splitext(output)
|
||||
print('Output image: {}'.format(outExtension))
|
||||
|
||||
# Read si2 image data
|
||||
with open(source, 'rb') as file:
|
||||
file.seek(0x08)
|
||||
pixelCount = int.from_bytes(file.read(4), byteorder='little', signed=False)
|
||||
lineSize = int.from_bytes(file.read(4), byteorder='little', signed=False)
|
||||
imageSize = (lineSize, int(pixelCount/lineSize))
|
||||
file.seek(0x14)
|
||||
imageData = file.read()
|
||||
|
||||
# Print summary 2: Electric Boogaloo
|
||||
print('Image size is {}x{}'.format(imageSize[0], imageSize[1]))
|
||||
print()
|
||||
print('Starting conversion...')
|
||||
|
||||
# Save the converted image
|
||||
img = Image.frombytes('RGBA', imageSize, imageData)
|
||||
img.save(output)
|
||||
|
||||
|
||||
def convert_to_si2(source, output):
|
||||
# Print summary
|
||||
_, outExtension = os.path.splitext(source)
|
||||
print('Source image: {}'.format(outExtension))
|
||||
print('Output image: .si2')
|
||||
|
||||
# Read source image
|
||||
with Image.open(source) as img:
|
||||
imageSize = img.size
|
||||
|
||||
if img.mode != 'RGBA':
|
||||
# Convert image mode if unsupported
|
||||
print('Source image mode "{}" is unsupported, attempting conversion...'.format(img.mode))
|
||||
|
||||
imgConvt = img.convert('RGBA')
|
||||
imageData = imgConvt.load()
|
||||
else:
|
||||
imageData = img.load()
|
||||
|
||||
# Print summary 2: Electric Boogaloo
|
||||
print('Image size is {}x{}'.format(imageSize[0], imageSize[1]))
|
||||
print()
|
||||
print('Starting conversion...')
|
||||
|
||||
# Convert the image
|
||||
with open(output, 'wb') as file:
|
||||
file.write(b'SIHEAD\01\00')
|
||||
file.write((imageSize[0]*imageSize[1]).to_bytes(4, byteorder='little'))
|
||||
file.write((imageSize[0]).to_bytes(4, byteorder='little'))
|
||||
file.write(b'DATA')
|
||||
|
||||
for y in range(0, imageSize[1]):
|
||||
for x in range(0, imageSize[0]):
|
||||
file.write(bytes(imageData[x, y]))
|
||||
|
||||
|
||||
def main():
|
||||
# Setup argument parser
|
||||
parser = argparse.ArgumentParser(description='This tool converts images compatible with PIL to the minGL 2 Simple Image format (.si2), and vice versa.')
|
||||
parser.add_argument('-v', '--version', action='version', version='%(prog)s 1.0')
|
||||
parser.add_argument('<source image file>', help='The path to the image to convert. A .si2 will be converted to a .png file. Any other image type will be converted to a .si2 file.')
|
||||
parser.add_argument('<output file>', help='The path to output the converted image to.')
|
||||
|
||||
args = vars(parser.parse_args())
|
||||
source = args['<source image file>']
|
||||
output = args['<output file>']
|
||||
|
||||
# Check that source file exists
|
||||
if not os.path.isfile(source):
|
||||
exit('"{}"\nThe specified path does not exist.'.format(source))
|
||||
|
||||
# Check if source file is in the .si2 format
|
||||
isSourceSi2 = is_file_si2(source)
|
||||
|
||||
if isSourceSi2:
|
||||
convert_from_si2(source, output)
|
||||
else:
|
||||
convert_to_si2(source, output)
|
||||
|
||||
print('Done!')
|
||||
|
||||
# with Image.open(source) as img:
|
||||
# for y in range(0, img.height):
|
||||
# for x in range(0, img.width):
|
||||
# print(img.getpixel((x, y)))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
BIN
assets/missile.si2
Normal file
BIN
assets/missile.si2
Normal file
Binary file not shown.
Binary file not shown.
BIN
assets/player2.png
Normal file
BIN
assets/player2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 13 KiB |
BIN
assets/player2.si2
Normal file
BIN
assets/player2.si2
Normal file
Binary file not shown.
@ -177,7 +177,8 @@ public:
|
||||
* @param[in] pos : pixel coordinates of the text
|
||||
* @param[in] text : text to show on screen
|
||||
* @param[in] color : color of the text to show
|
||||
* @fn void drawText(const Position& pos, const string& text, const nsGraphics::RGBAcolor& color = nsGraphics::KWhite) const;
|
||||
* @param[in] font : the glut font to use for the text
|
||||
* @fn void drawText(const Position& pos, const string& text, const RGBAcolor& color = nsGraphics::KWhite, Font font = Font::BITMAP_TIMES_ROMAN_24) const;
|
||||
*/
|
||||
void drawText(const Position& pos, const string& text, const RGBAcolor& color = nsGraphics::KWhite, Font font = Font::BITMAP_TIMES_ROMAN_24) const;
|
||||
|
||||
@ -228,7 +229,7 @@ public:
|
||||
* @param[in] pID : player id
|
||||
* @param[in] score : score of this player
|
||||
* @param[out] name : name selected by the player
|
||||
* @fn
|
||||
* @fn void askPlayerNameMenu(playerID pID, unsigned score, string& name);
|
||||
*/
|
||||
void askPlayerNameMenu(playerID pID, unsigned score, string& name);
|
||||
|
||||
|
@ -29,11 +29,13 @@ void GoodPixelManager::drawInvaderC(const Position& baseVector, unsigned size, c
|
||||
}
|
||||
|
||||
void GoodPixelManager::drawPlayer(playerID pID, unsigned x, unsigned width, const RGBAcolor& color) const {
|
||||
if(pID==PLAYER1){
|
||||
drawSprite(player1, Position(x, PLAYER_HEIGHT));
|
||||
}else if (pID==PLAYER2){
|
||||
drawSprite(player2, Position(x, PLAYER_HEIGHT));
|
||||
}else throw runtime_error("Invalid player ID to draw : "+ to_string(pID));
|
||||
Position pos(x, getScreenHeight() - PLAYER_HEIGHT);
|
||||
|
||||
if (pID == PLAYER1) {
|
||||
drawSprite(player1, pos);
|
||||
} else if (pID == PLAYER2) {
|
||||
drawSprite(player2, pos);
|
||||
} else throw runtime_error("Invalid player ID to draw : " + to_string(pID));
|
||||
}
|
||||
|
||||
void GoodPixelManager::drawMissile(const Position& baseVector, unsigned width, const RGBAcolor& color) const {
|
||||
|
BIN
unconverted_assets/missile.png
Normal file
BIN
unconverted_assets/missile.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.9 KiB |
BIN
unconverted_assets/player.png
Normal file
BIN
unconverted_assets/player.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
Loading…
Reference in New Issue
Block a user