import flask import truthseeker from truthseeker.logic import game_logic from truthseeker.utils import check_username routes_api = flask.Blueprint("api", __name__) @routes_api.route("/createGame", methods=["GET", "POST"]) def create_game(): username = flask.request.values.get("username") if username==None: return {"error": 1, "msg": "username not set"} if not check_username(username): return {"error": 1, "msg": "invalid username"} response = {} response["error"] = 0 game = game_logic.create_game(owner=username) response["game_id"] = game.game_id flask.session["game_id"] = game.game_id flask.session["is_owner"] = True flask.session["username"] = username return response @routes_api.route("/joinGame", methods=["GET", "POST"]) def join_game(): game_id = flask.request.values.get("game_id") username = flask.request.values.get("username") if game_id==None or username==None: return {"error": 1, "msg": "username or game id not set"} if not check_username(username): return {"error": 1, "msg": "invalid username"} game = game_logic.get_game(game_id) if game == None: return {"error": 1, "msg": "game does not exist"} game.add_member(username) flask.session["game_id"] = game.game_id flask.session["is_owner"] = False flask.session["username"] = username return {"error": 0} @routes_api.route("/startGame", methods=["GET", "POST"]) def start_game(): if not flask.session: return {"error": 1, "msg": "No session"} if not flask.session["is_owner"]: return {"error": 1, "msg": "you are not the owner of this game"} if game_logic.get_game(flask.session["game_id"]) == None: return {"error": 1, "msg": "this game doesn't exist"} return {"error": 0}