import socketio from flask_socketio import join_room from truthinquiry import APP from truthinquiry.logic import game_logic @APP.socketio_app.on('connect') def connect(auth): if not (auth and "game_id" in auth): raise socketio.exceptions.ConnectionRefusedError("Invalid connection data passed") game = game_logic.get_game(auth["game_id"]) if not game: raise socketio.exceptions.ConnectionRefusedError("No game with this ID") room = join_room("game."+auth["game_id"]) join_room(room)