Merge pull request #22 from ThomasRubini/reactionMap

Reaction map
This commit is contained in:
Djalim Simaila 2023-01-09 17:12:59 +01:00 committed by GitHub
commit f69c7be1b6
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3 changed files with 119 additions and 8 deletions

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@ -37,3 +37,17 @@ def getNpcRandomAnswer(npc, QA_TYPE) -> tables.Answer :
def getRandomQuestion(QA_TYPE) -> tables.Answer : def getRandomQuestion(QA_TYPE) -> tables.Answer :
answers = session.query(tables.Question).filter_by(QUESTION_TYPE=QA_TYPE).all() answers = session.query(tables.Question).filter_by(QUESTION_TYPE=QA_TYPE).all()
return random.choice(answers) return random.choice(answers)
def getTraitFromText(text):
trait_lid = session.query(tables.Locale).filter_by(TEXT=text).one().TEXT_ID
return session.query(tables.Trait).filter_by(NAME_LID=trait_lid).one().TRAIT_ID
def getTraitFromTraitId(trait_id):
trait = session.query(tables.Trait).filter_by(TRAIT_ID=trait_id).one()
return trait
def getTraits(lang):
traits = []
for trait in session.query(tables.Trait).all():
traits.append(getTextFromLid(lang,trait.NAME_LID))
return traits

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@ -31,6 +31,8 @@ class Member:
def __init__(self, username): def __init__(self, username):
self.username = username self.username = username
self.socket = None self.socket = None
self.progress = 0
self.results = None
def __str__(self) -> str: def __str__(self) -> str:
return "Member[username={}]".format(self.username) return "Member[username={}]".format(self.username)
@ -58,6 +60,20 @@ class Game:
self.owner = Member(username) self.owner = Member(username)
self.members.append(self.owner) self.members.append(self.owner)
return self.owner return self.owner
def generateGameResults(self):
data = {}
npcs = data["npcs"] = {}
for npc_id in self.gamedata["npcs"]:
npcs[npc_id] = {}
npcs[npc_id]["name"] = self.gamedata["npcs"][npc_id]["name"]
traitId = self.reaction_table[npc_id]
trait = getTraitFromTraitId(traitId)
npcs[npc_id]["reaction"] = getTextFromLid("FR",trait.NAME_LID)
player_results = data["player"] = {}
for member in self.members:
player_results[member.username] = member.results
return data
def generate_data(self): def generate_data(self):
#TODO Get language from player #TODO Get language from player
@ -80,6 +96,21 @@ class Game:
return 0 return 0
reaction_id = self.reaction_table[npc_id][int(reaction)] reaction_id = self.reaction_table[npc_id][int(reaction)]
return read_image(f"./truthseeker/static/images/npc/{npc_id}/{reaction_id}.png") return read_image(f"./truthseeker/static/images/npc/{npc_id}/{reaction_id}.png")
def getPlayerResults(self,responses: dict):
results = {}
try:
for npc_id in responses:
results[npc_id] = responses[npc_id] == str(self.reaction_table[npc_id])
return results
except:
return False
def has_finished(self):
for member in self.members:
if member.results == None : return False
return True
def __str__(self) -> str: def __str__(self) -> str:
return "Game[game_id={}, owner={}, members={}]".format(self.game_id, self.owner, self.members) return "Game[game_id={}, owner={}, members={}]".format(self.game_id, self.owner, self.members)
@ -109,7 +140,11 @@ def get_game(game_id):
return None return None
def get_game_info(game_id): def get_game_info(game_id):
""" """ if not flask.session:
return {"error": 1, "msg": "No session"}
game = game_logic.get_game(flask.session["game_id"])
if game == None:
return {"error": 1, "msg": "this game doesn't exist"}
This function retrieve a the Game object linked to the game_id This function retrieve a the Game object linked to the game_id
passed as parametter passed as parametter
@ -131,10 +166,7 @@ def generateNpcText(npc: tables.Npc, lang: str) -> dict:
return data return data
def generateNpcReactions(npc : tables.Npc) ->list: def generateNpcReactions(npc : tables.Npc) ->list:
data = [] return getNpcRandomTraitId(npc)
data.append(getNpcRandomTraitId(npc))
data.append(getNpcRandomTraitId(npc))
return data
def generatePlaceData(npcs :list, places: list, lang : str) -> dict: def generatePlaceData(npcs :list, places: list, lang : str) -> dict:
data = {} data = {}
@ -172,11 +204,17 @@ def generateGameData(LANG):
data["questions"] = {} data["questions"] = {}
data["questions"]["QA_0"] = getTextFromLid("FR",getRandomQuestion(0).TEXT_LID) data["questions"]["QA_0"] = getTextFromLid("FR",getRandomQuestion(0).TEXT_LID)
data["questions"]["QA_1"] = getTextFromLid("FR",getRandomQuestion(1).TEXT_LID) data["questions"]["QA_1"] = getTextFromLid("FR",getRandomQuestion(1).TEXT_LID)
data["traits"] = getTraits(LANG)
return data, reactions_table return data, reactions_table
def read_image(path:str): def read_image(path:str):
try: try:
return open(path, "rb").read() return open(path, "rb").read()
except: except:
return 1 return 1
def getTraitIdFromString(trait):
return getTraitFromText(trait)
def get_npc_image(npc_id):
return read_image(f"./truthseeker/static/images/npc/{npc_id}/0.png")

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@ -1,5 +1,5 @@
import flask import flask
import json
from truthseeker import APP from truthseeker import APP
from truthseeker.logic import game_logic from truthseeker.logic import game_logic
from truthseeker.utils import check_username from truthseeker.utils import check_username
@ -81,6 +81,17 @@ def get_data():
@routes_api.route("/getNpcImage", methods=["GET", "POST"]) @routes_api.route("/getNpcImage", methods=["GET", "POST"])
def getNpcImage(): def getNpcImage():
npc_id = flask.request.values.get("npcid")
image = game_logic.get_npc_image(npc_id)
response = flask.make_response(image)
response.headers.set('Content-Type', 'image/png')
response.headers.set(
'Content-Disposition', 'attachment', filename=f'0.png')
return response
@routes_api.route("/getNpcReaction", methods=["GET", "POST"])
def getNpcReaction():
if not flask.session: if not flask.session:
return {"error": 1, "msg": "No session"} return {"error": 1, "msg": "No session"}
@ -99,4 +110,52 @@ def getNpcImage():
response.headers.set('Content-Type', 'image/png') response.headers.set('Content-Type', 'image/png')
response.headers.set( response.headers.set(
'Content-Disposition', 'attachment', filename=f'{reactionid}.png') 'Content-Disposition', 'attachment', filename=f'{reactionid}.png')
return response return response
@routes_api.route("/gameProgress", methods=["GET", "POST"])
def gameProgress():
if not flask.session:
return {"error": 1, "msg": "No session"}
game = game_logic.get_game(flask.session["game_id"])
if game == None:
return {"error": 1, "msg": "this game doesn't exist"}
username = flask.session["username"]
game.get_member(username).progress += 1
APP.socketio_app.emit("gameprogress", [flask.session["username"]], room="game."+game.game_id)
return {"error": 0}
@routes_api.route("/submitAnswers", methods=["GET", "POST"])
def checkAnwser():
if not flask.session:
return {"error": 1, "msg": "No session"}
game = game_logic.get_game(flask.session["game_id"])
if game == None:
return {"error": 1, "msg": "this game doesn't exist"}
member = game.get_member(flask.session["username"])
if member.results != None:
return {"error": 1, "msg": "answers already submitted for this member"}
playerResponses = flask.request.values.get("responses")
if playerResponses == None:
return {"error": 1, "msg": "no responses were sent"}
results = game.getPlayerResults(json.loads(playerResponses))
if results == False:
return {"error": 1, "msg": "invalid npc sent"}
member.has_submitted = True
member.results = results
if game.has_finished():
jsonGameResults = game.generateGameResults()
APP.socketio_app.emit("gamefinshed",jsonGameResults,room="game."+game.game_id)
response = {"error": 0}
return response