[Client] Fix a grammar issue and remove unneeded console logging

This commit is contained in:
AudricV 2023-04-03 23:21:04 +02:00
parent 8776992d33
commit 633026d252
No known key found for this signature in database
GPG Key ID: DA92EC7905614198
2 changed files with 5 additions and 16 deletions

View File

@ -279,10 +279,9 @@ function renderAnswerSelectionPanel() {
button.appendChild(document.createTextNode("Couplable"));
button.addEventListener("click", (event) => {
button.addEventListener("click", event => {
disableCulpritButtons(culpritChoices, suspect);
if (gameData["solo"] === true) event.target.textContent = "envoie des réponses...";
else event.target.textContent = "attente des autres joueurs...";
event.target.textContent = gameData["solo"] === true ? "Envoi des réponses\u00A0..." : "En attente des autres joueurs\u00A0...";
sendAnswers();
});
@ -397,7 +396,6 @@ function initSock() {
console.log("Connected to the server!");
});
//TODO Send and receive userprogress when they have sent their responses
socket.on("gameprogress", username => {
console.log(username);
});
@ -410,7 +408,6 @@ function initSock() {
});
socket.on("gamefinished", finalResults => {
console.log(finalResults);
hideFirstClassElement("emotion_and_culprit_choices");
const revealScoreElement = document.createElement("h2");
revealScoreElement.classList.add("reveal_score");

View File

@ -188,19 +188,11 @@ async function startGame() {
async function joinGame(event) {
username = document.getElementById("game_username").value;
gameid = document.getElementById("game_room_code").value;
console.log(username);
data = {}
const data = {};
data["username"] = username;
data["game_id"] = gameid;
response = makeAPIRequest("joinGame",data);
response.then((value)=>{
console.log(value);
if (value["error"] != 0){
//alert(value["msg"]);
}
else{
window.location.href = "/lobby/" + gameid;
}
makeAPIRequest("joinGame", data).then(() => {
window.location.href = "/lobby/" + gameid;
}, () => {
event.target.textContent = "Jouer";
});