added image placeholder generator in anwser view
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				| @ -15,3 +15,14 @@ async function makeAPIRequest(endpoint, body){ | ||||
|         }) | ||||
|     }) | ||||
| } | ||||
| async function makeAPIImageRequest(endpoint, body){ | ||||
|     return new Promise((resolve, reject)=>{ | ||||
|         const fetchOptions = { | ||||
|             method: "POST", | ||||
|             body: new URLSearchParams(body) | ||||
|         } | ||||
|         fetch("/api/v1/"+endpoint, fetchOptions).then(resp => { | ||||
|             resolve(resp) | ||||
|         }) | ||||
|     }) | ||||
| } | ||||
|  | ||||
							
								
								
									
										55
									
								
								truthseeker/static/js/game.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								truthseeker/static/js/game.js
									
									
									
									
									
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							| @ -0,0 +1,55 @@ | ||||
| var npcs_ids = [] | ||||
| var gamedata = {} | ||||
| async function showAnswerSelectionPanel() { | ||||
|     npcs_ids.forEach(async element => { | ||||
|         console.log(element); | ||||
|         let suspect = document.createElement("div"); | ||||
|         suspect.classList.add("suspect"); | ||||
| 
 | ||||
|         suspect_emotion_chooser = document.createElement("select"); | ||||
|         suspect_emotion_chooser.classList.add("suspect_emotion_chooser") | ||||
|         gamedata["traits"].forEach(trait =>{ | ||||
|             let option = document.createElement("option"); | ||||
|             option.value = trait; | ||||
|             option.text = trait; | ||||
|             suspect_emotion_chooser.appendChild(option); | ||||
|         }); | ||||
|         suspect.appendChild(suspect_emotion_chooser); | ||||
|         let data = {}; | ||||
|         data["npcid"] = element; | ||||
|         let img_binary = await makeAPIImageRequest("getNpcImage",data); | ||||
|         let img = document.createElement('img'); | ||||
|         img.classList.add("suspect_picture"); | ||||
|         img.src = img_binary; | ||||
|         //img.src = 'data:image/png;base64,' + btoa('your-binary-data');
 | ||||
|         suspect.appendChild(img); | ||||
|         document.getElementById("123").appendChild(suspect); | ||||
|     }); | ||||
| } | ||||
| 
 | ||||
| function initSock(){ | ||||
|     socket = io({ | ||||
|         auth:{ | ||||
|             game_id: gameid | ||||
|         } | ||||
|     }); | ||||
| 
 | ||||
|     socket.on("connect", () => { | ||||
|         console.log("Connected !") | ||||
|     }) | ||||
| 
 | ||||
|     socket.on("gameprogress", (username) => { | ||||
|         console.log(username); | ||||
|     }); | ||||
| } | ||||
| 
 | ||||
| function setGameData(){ | ||||
|     data = {}; | ||||
|     response = makeAPIRequest("getGameData"); | ||||
|     response.then((value) => { | ||||
|         gamedata = value["gamedata"]; | ||||
|         npcs_ids = Object.keys(gamedata["npcs"]); | ||||
|     }) | ||||
| } | ||||
| 
 | ||||
| setGameData() | ||||
| @ -42,26 +42,6 @@ | ||||
|                 </svg> | ||||
|             </button> | ||||
|             <div class="suspects"> | ||||
|                 <!-- TODO: model, remove from HTML and add it dynamically with JavaScript for each suspect --> | ||||
|                 <div class="suspect"> | ||||
|                     <select class="suspect_emotion_chooser" required="required"> | ||||
|                         <!-- This is the place holder value--> | ||||
|                         <option value="">Choisissez une émotion</option> | ||||
|                         <!-- Add other emotions here --> | ||||
|                     </select> | ||||
|                     <img class="suspect_picture" src="/static/images/suspect_example.png" alt="Example" draggable="false"> | ||||
|                     <!-- Add culprit_btn_checked class when a choice is checked --> | ||||
|                     <!-- Only one button can be checked at a time, so when one is checked, the previous one, if applicable, is unchecked --> | ||||
|                     <button class="culprit_btn action_button"> | ||||
|                         <svg class="culprit_checked_icon hidden culprit_icon" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 48 48"> | ||||
|                             <path d="M18.9 36.75 6.65 24.5l3.3-3.3 8.95 9L38 11.1l3.3 3.25Z"></path> | ||||
|                         </svg> | ||||
|                         <svg class="culprit_unchecked_icon culprit_icon" xmlns="http://www.w3.org/2000/svg" viewbox="0 0 48 48"> | ||||
|                             <path d="M12.45 38.7 9.3 35.55 20.85 24 9.3 12.5l3.15-3.2L24 20.8 35.55 9.3l3.15 3.2L27.2 24l11.5 11.55-3.15 3.15L24 27.2Z"> | ||||
|                         </svg> | ||||
|                         <p class="culprit_btn_text">Couplable</p> | ||||
|                     </button> | ||||
|                 </div> | ||||
|             </div> | ||||
|         </div> | ||||
|         <div class="interrogation_suspect hidden"> | ||||
| @ -145,6 +125,8 @@ | ||||
|                 </div> | ||||
|             </div> | ||||
|         </noscript> | ||||
|         <script src="/static/js/api.js"></script> | ||||
|         <script src="/static/js/game_common.js"></script> | ||||
|         <script src="/static/js/game.js"></script> | ||||
|     </body> | ||||
| </html> | ||||
|  | ||||
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