use flask sessions instead of jwt
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72a5967b90
commit
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@ -1,6 +1,5 @@
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import string
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import string
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import random
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import random
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import jwt
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from datetime import datetime, timedelta
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from datetime import datetime, timedelta
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import truthseeker
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import truthseeker
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@ -52,28 +51,15 @@ class Game:
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self.owner = None
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self.owner = None
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self.members = []
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self.members = []
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def _gen_jwt(self, username, owner):
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return jwt.encode(
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payload={
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"game_type": "multi",
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"game_id": self.game_id,
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"username": username,
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"owner": owner,
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"exp": datetime.utcnow() + timedelta(hours = 1) # handled automatically on jwt.decode
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},
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key=truthseeker.app.config["SECRET_KEY"],
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algorithm="HS256"
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)
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def set_owner(self, username):
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def set_owner(self, username):
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self.owner = Member(username)
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self.owner = Member(username)
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self.members.append(self.owner)
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self.members.append(self.owner)
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return self.owner, self._gen_jwt(username, owner=True)
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return self.owner
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def add_member(self, username):
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def add_member(self, username):
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member = Member(username)
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member = Member(username)
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self.members.append(member)
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self.members.append(member)
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return member, self._gen_jwt(username, owner=False)
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return member
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def __str__(self) -> str:
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def __str__(self) -> str:
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return "Game[game_id={}, owner={}, members={}]".format(self.game_id, self.owner, self.members)
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return "Game[game_id={}, owner={}, members={}]".format(self.game_id, self.owner, self.members)
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@ -81,7 +67,7 @@ class Game:
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def __repr__(self) -> str:
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def __repr__(self) -> str:
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return self.__str__()
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return self.__str__()
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def create_game():
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def create_game(owner):
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"""
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"""
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This function creates a new game by creating a Game object and stores
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This function creates a new game by creating a Game object and stores
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it into the games_list dictionnary
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it into the games_list dictionnary
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@ -90,8 +76,9 @@ def create_game():
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: return type : Game
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: return type : Game
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"""
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"""
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game = Game()
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game = Game()
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game.owner = owner
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game.members.append(Member(owner))
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game.game_id = random_string(6)
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game.game_id = random_string(6)
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game.start_token = random_string(64)
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games_list[game.game_id] = game
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games_list[game.game_id] = game
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#TODO ADD A WEBSOCKET IF THE GAME IS KNOWN TO BE MULTIPLAYER
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#TODO ADD A WEBSOCKET IF THE GAME IS KNOWN TO BE MULTIPLAYER
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return game
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return game
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@ -1,34 +1,11 @@
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import flask
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import flask
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import jwt
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import truthseeker
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import truthseeker
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from truthseeker.logic import game_logic
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from truthseeker.logic import game_logic
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from functools import wraps
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routes_api = flask.Blueprint("api", __name__)
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routes_api = flask.Blueprint("api", __name__)
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# Auth decorator
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def jwt_required(f):
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@wraps(f)
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def decorator(*args, **kwargs):
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jwt_str = flask.request.values.get("jwt")
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if not jwt_str:
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return {"status": "Error, JWT token missing"}
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try:
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claims = jwt.decode(jwt_str, truthseeker.app.config['SECRET_KEY'], algorithms=['HS256'])
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except jwt.exceptions.InvalidTokenError as e:
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print("Caught exception while decoding JWT token :", e)
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return {"status": "Error, invalid JWT"}
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return f(claims, *args, **kwargs)
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return decorator
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@routes_api.route("/createGame", methods=["GET", "POST"])
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@routes_api.route("/createGame", methods=["GET", "POST"])
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def create_game():
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def create_game():
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username = flask.request.values.get("username")
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username = flask.request.values.get("username")
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@ -38,10 +15,13 @@ def create_game():
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response = {}
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response = {}
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response["status"] = "ok"
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response["status"] = "ok"
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game = game_logic.create_game()
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game = game_logic.create_game(owner=username)
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response["game_id"] = game.game_id
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response["game_id"] = game.game_id
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owner, owner_jwt = game.set_owner(username=username)
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response["jwt"] = owner_jwt
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flask.session["game_id"] = game.game_id
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flask.session["is_owner"] = True
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flask.session["username"] = username
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return response
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return response
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@routes_api.route("/joinGame", methods=["GET", "POST"])
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@routes_api.route("/joinGame", methods=["GET", "POST"])
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@ -55,11 +35,15 @@ def join_game():
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if game == None:
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if game == None:
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return {"status": "error, game does not exist"}
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return {"status": "error, game does not exist"}
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member, member_jwt = game.add_member(username)
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game.add_member(username)
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flask.session["game_id"] = game.game_id
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flask.session["is_owner"] = False
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flask.session["username"] = username
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response = {}
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response = {}
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response["status"] = "ok"
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response["status"] = "ok"
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response["jwt"] = member_jwt
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return response
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return response
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@routes_api.route("/getGameInfo", methods=["GET", "POST"])
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@routes_api.route("/getGameInfo", methods=["GET", "POST"])
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@ -80,12 +64,12 @@ def get_game_info(): # DEPRECATED, SHOULD BE REMOVED
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return response
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return response
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@routes_api.route("/startGame", methods=["GET", "POST"])
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@routes_api.route("/startGame", methods=["GET", "POST"])
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@jwt_required
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def start_game():
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def start_game(claims):
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if not flask.session:
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if not claims["owner"]:
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return {"status": "No session"}
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if not flask.session["is_owner"]:
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return {"status": "Error, you are not the owner of this game"}
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return {"status": "Error, you are not the owner of this game"}
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if game_logic.get_game(flask.session["game_id"]) == None:
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if game_logic.get_game(claims["game_id"]) == None:
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return {"status": "Error, this game doesn't exist"}
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return {"status": "Error, this game doesn't exist"}
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return {"status": "ok"}
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return {"status": "ok"}
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