Merge pull request #144 from ThomasRubini/ergonomicChanges

Ergonomic changes
This commit is contained in:
Djalim Simaila 2023-04-02 15:13:40 +02:00 committed by GitHub
commit 0b9f653d76
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 13 additions and 12 deletions

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@ -8,9 +8,9 @@ input, .action_button, .game_mode_item_title {
font-family: "Titan One", sans-serif;
}
.back_button, .theme_switcher_btn {
height: var(--header-actions-side);
width: var(--header-actions-side);
#back_button, .theme_switcher_btn {
height: 2em;
width: 5em;
}
.game_begin, .game_mode_item, .game_mode_item_input_text_single_line, .game_mode_items, .game_mode_selection {

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@ -281,8 +281,9 @@ function renderAnswerSelectionPanel() {
button.appendChild(document.createTextNode("Couplable"));
button.addEventListener("click", () => {
button.addEventListener("click", (event) => {
disableCulpritButtons(culpritChoices, suspect);
event.target.textContent = "attente des autres joueurs...";
sendAnswers();
});

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@ -81,7 +81,8 @@ function displayInvalidNickNameErrorMessage(errorMessage) {
/**
* Start a game in the history mode.
*/
function startHistoryGame() {
function startHistoryGame(event) {
event.target.textContent = "Chargement...";
makeAPIRequest("startGame");
}

View File

@ -112,26 +112,26 @@ function areInputsValid(checkRoomCode) {
/**
* Handler for the multiplayer room creation button
*/
function createMultiPlayerRoom() {
function createMultiPlayerRoom(event) {
if (!areInputsValid(false)) {
return;
}
hideInvalidInputErrorMessage();
event.target.textContent = "Chargement...";
startGame();
}
/**
* Handler for the join room button
*/
function joinMultiPlayerRoom() {
function joinMultiPlayerRoom(event) {
if (!areInputsValid(true)) {
return;
}
hideInvalidInputErrorMessage();
event.target.textContent = "Chargement...";
joinGame();
}
@ -208,14 +208,13 @@ function changeTheme() {
* This function launches a single player game. It sends the api request to
* create a game then it immediately start the game by sendind the startGame api
*/
async function startSoloGame(){
async function startSoloGame(event){
if (!areInputsValid(false)) {
return;
}
event.target.textContent = "Chargement...";
hideInvalidInputErrorMessage();
username = document.getElementById("game_username").value;
let data = {}
data["username"] = username;