LieutenantChampignon/Projet Unity/Lieutenant Champignon/Assets/BUT Project/Scripts/[starter]/Behaviour/LookAtObj.cs

27 lines
578 B
C#
Executable File

using System.Collections;
using UnityEngine;
namespace BUT
{
// rotate towards a target to look at it
public class LookAtObj : MonoBehaviour
{
[SerializeField]
Transform m_Target;
private void OnEnable()
{
StartCoroutine(Looking());
}
IEnumerator Looking()
{
while (enabled)
{
// modify rotation to look at a transform
transform.LookAt(m_Target);
yield return null;
}
}
}
}