18 lines
505 B
C#
18 lines
505 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Teleport : MonoBehaviour
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{
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[SerializeField]
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private Vector3 destination;
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private void OnTriggerEnter(Collider other) {
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if(other.tag == "Player") {
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other.gameObject.GetComponent<CharacterController>().enabled = false;
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other.gameObject.transform.position = destination;
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other.gameObject.GetComponent<CharacterController>().enabled = true;
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}
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}
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}
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