LieutenantChampignon/Projet Unity/Lieutenant Champignon/Assets/Scripts/ReverseOnCollision.cs

15 lines
323 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ReverseOnCollision : MonoBehaviour
{
[SerializeField]
GameObject other;
// Start is called before the first frame update
void OnTriggerEnter(){
other.transform.forward = -other.transform.forward ;
}
}