LesDingeriesDeDjalimSurOpenGL/include/CubemapTexture.h

15 lines
199 B
C++

#pragma once
#include <string>
#include <vector>
class CubemapTexture
{
public:
CubemapTexture(const std::vector<std::string>& faces);
void bind();
private:
unsigned int textureID;
};