Chataigne/Assets/Script/Damager.cs
Djalim Simaila 36a2982a48 IMPORTATION_CODE
Code parralax des décors
Ajout et correction du code Hadès
2023-05-30 20:24:37 +02:00

21 lines
445 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Damager : MonoBehaviour
{
[SerializeField] public int damageValue;
private void OnTriggerEnter2D(Collider2D collision)
{
if(collision.gameObject.CompareTag("Joueur"))
{
Player player = collision.gameObject.GetComponent<Player>();
player.hurt(damageValue);
}
}
}