Chataigne/Assets/Script/LifeCountUI.cs

32 lines
645 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LifeCountUI : MonoBehaviour
{
public Image[] lives;
public int livesRemaining;
public void LoseLife()
{
// Diminue la valeur de "livesRemaining"
livesRemaining--;
//Cache une des vies (images)
lives[livesRemaining].enabled = false;
//Si on n'a plus de vie, on perd
if (livesRemaining == 0)
{
Debug.Log("YOU LOST");
}
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.Return))
LoseLife();
}
}