using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class End : MonoBehaviour { // Start is called before the first frame update void Start() { } private void OnTriggerEnter2D(Collider2D collision) { if (collision.gameObject.CompareTag("Joueur")) { SceneManager.LoadScene("FIN"); } } // Update is called once per frame void Update() { } }